![]() Moreover, If we only talk about MOBILE PLATFORM, it’s apparent that Navel Strike was the earlier game compared to WoWsB, and it’s WG who actually ripped off Navel Strike. but why is the gaming community not mad about it? , Armored Warfare, they both ripped off WoT, according to your logic. The fact that WG choose to use Unity, it’s already suspecious enough, but the exactly same engine as Navel Strike? Why Would WG ditch the amazing Dava Engine that took them so long to develop, and instead use a Game engine that has worse performance, and hard to mod? I mean, I don’t really care if it’s hard to mod, but worse performance? I feel like WoWsB has a average fps of 40, crashed quite a lot while I play, while i can easily feel the 60fps, without game crashes or sudden lag even with mods in WoTB.
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